Refuse is the most-used and least-invested-in category of set dressing there is, which is why alleys in games so often repeat the same silhouette four times in a row. This is one of four distinct sacks built so that does not happen. Black, tied at the neck, with the knot modelled as real geometry — a knot faked in a normal map collapses the moment the camera passes it. The slump is weight-accurate: the bag sits down onto its own base the way a full sack does, rather than holding a balloon shape. The surface carries the fine stretch marks and tension creases thin polyethylene gets around a hard object inside it, and the shading keeps the material reading as film rather than rubber — a distinction invisible in a still and obvious in motion. 1,972 triangles, so a dozen in one street costs almost nothing.
- FBX, GLB, OBJ, USD — game-ready, triangulated
- 4K PBR texture set (Base Colour, Normal, Roughness, Metallic, AO)
- Royalty-free commercial licence, in perpetuity
- One download, 250 MB
- Use in commercial games, film, TV and visualisation
- Unlimited projects, unlimited titles, no per-seat fee
- Modify, remesh, retexture, rescale as you like
- Keep using it in shipped work forever, even if you stop buying
- Resell, sublicense or redistribute the asset itself
- Include in an NFT, or in AI or machine-learning training data
- Share the source files outside your own organisation
- Claim authorship of the original asset
Black Trash Bag
Bagged and left.
- FBX · GLB · OBJ · USD
- 4K PBR
- UE5 · Unity · Godot
- 1,972 tris



