Melee Weapons & Tools
A melee weapon in a survival horror game is usually improvised, and improvisation is a texture problem before it is a modelling one. A scavenged axe has to look like it was a tool before it was a weapon: a worn handle where hands have been, rust that pools where water sat, an edge that is chipped rather than serrated. The models in this category are built to be seen in first person, held close to camera, which sets the polygon budget higher on the head and the grip than on anything the player never sees. Materials are authored so the metal reads correctly under a single moving light source, which is the condition these assets will actually be lit in. All are game-ready for Unreal Engine 5, Unity, Godot and Blender, with 4K PBR textures and clean, animation-friendly pivots.
- 2
- $14
- 4K PBR
- 2

